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BiteBack Case Study

BiteBack

Lead Product Designer

Quick Claim

Concept

Product Design

UX Research

Designing a real-time food redistribution

system.

A system that helps users discover surplus food instantly while enabling restaurants to donate efficiently, increasing food recovery and reducing waste.

TIMELINE

TEAM

TOOLS

Jan - March

2025

Me, 2 UX Researchers,

1 Graphic Designer

Figma, FigJam, Miro,

Taguette

MY ROLE

UX Researcher &

Product Designer

MY ROLE & CONTRIBUTIONS

UX Researcher & Product Designer

Led UX strategy and defined the core interaction model. Designed Quick Claim end-to-end and

owned the V2 high-fidelity design and prototype. Translated research into an action-first

experience, shaping product direction through usability testing and scalable product decisions.

PROBLEM & OPPORTUNITY

Millions of pounds of food wasted daily, while people struggle to access affordable meals.

Existing donation systems are fragmented, slow, and lack real-time visibility. There's no shortage of surplus — there's a shortage of connection.

No real-time, centralized platform. People rely on word of mouth or outdated listings.

Users can't find surplus food

Trust is low

Freshness and safety concerns prevent adoption. Users hesitate without quality signals.

Restaurants face friction

Logistics, liability, and time pressure make donation harder than disposal.

How might we create a real-time, trustworthy system that enables fast food

redistribution without increasing operational burden for restaurants?

THE CORE INSIGHT THAT CHANGED EVERYTHING

Users don't lose food because they

can't find it, they lose it because

they can't act fast enough.

This single realization shifted the entire product from discovery-first to action-first — and became the foundation of every design decision.

I identified this pattern during transcript coding and pushed the team to restructure the entire interaction model around it.

RESEARCH

What users and owners actually said

We interviewed 5 users and 2 restaurant owners. Separate protocols for each group. Transcripts coded in Taguette, synthesized through affinity mapping on Miro.

Two questions guided us: 

How do users currently

find surplus food?

What prevents restaurants

from donating?

7 Interviews

Transcript Coding

Affinity Mapping

Personas

Journey Maps

Raw signals from interviews

These are real quotes from our Taguette-coded transcripts, the signals that drove everything.

User 1

GRADUATE STUDENT

"I think notification for food availability is a good option... probably you can just have the system turned off until the food is available... have a live location to the restaurant."

Users need real-time alerts, not static listings

"

User 2

GRADUATE STUDENT

"It is the topmost priority in the food category because freshness and quality is the main thing that everyone, whoever is having a food from a restaurant should consider."

Freshness is the #1 trust signal

"

Owner 1

RESTAURANT OWNER

"Pickup is a huge one, especially when you know we're already busy closing... it is kind of the last thing you want to do, load up this food, drive somewhere to go drop it off."

Pickup logistics are the #1 donation blocker

"

Owner 2

RESTAURANT MANAGER

"Having pickup or being able to schedule pickup is a huge one, I would say... easy listing, pickup, scheduling notifications and stuff like that."

Flexible scheduling is non-negotiable

"

FROM RESEARCH TO SOLUTIONS

The messy middle that most case studies skip.

We didn't jump from quotes to features. Here's the actual process: coding transcripts → finding themes → brainstorming solutions → categorizing by impact → prioritizing what to build.

1

Interviews

2

Coding

3

Synthesis

4

Brainstorm

5

Prioritize

6

Design

STEP 3 — AFFINITY MAPPING

We organized 70+ data points into 7 theme clusters

Using Miro, we grouped coded transcript highlights into themes across both user groups. Patterns emerged around speed, trust, logistics, and engagement.

Streamlined Navigation

Scheduling & Pickup

Community Engagement

Incentives & Rewards

Transparency & Notifications

Restaurant Integration

Food Safety & Freshness

STEP 4 — SOLUTION BRAINSTORMING

We generated 40+ solutions across both personas,

then categorized them

Each team member brainstormed independently for both Vanya (user) and Stella (restaurant owner), then we converged and classified every idea:

SPECIAL / DIFFERENTIATING

Quick Claim: one-tap reserve

for high-demand items

Real-time notifications for food availability

AI-powered food matching algorithm

Gamification: challenges and missions for points

Freshness indicators on every listing

Community impact digest: social feed with stories

Dietary preference filters

Restaurant POS system sync

Donation tracking with export reports

Flexible pickup scheduling for restaurants

Blockchain-based donation tracking

FOUNDATIONAL / ESSENTIAL

DISCARDED / NOT NEEDED

STEP 5 — FINAL SOLUTIONS SELECTED

6 Solutions prioritized based on both user needs

We evaluated each solution against user needs, feasibility, and strategic impact. I drove this prioritization framework, narrowing 40+ ideas into the 6 features we committed to designing and testing:

Quick Claim

One-tap reservation with 15-min pickup and QR verification.

01

Speed theme + User need

for instant action

Freshness Indicators

Prep time, category, dietary info, freshness countdown.

02

Trust theme + User #1

quote on quality

Community Digest

Social feed with impact stories and restaurant contributions.

03

Engagement theme +

Retention gap

Gamification

Missions, points, streaks, and leaderboards.

04

Incentives theme + Repeat use need

Flexible Pickup

Restaurant-set time windows for food collection.

05

Logistics theme + Owner #1

pickup quote

Donation Tracking

History, export, and impact reports for restaurants.

06

Transparency theme + Owner

need for visibility

PRODUCT STRATEGY

Four pillars, not a feature list.

Every decision in the product maps back to one of these.

PILLAR 01

Reduce

Time-to-claim

Quick Claim

PILLAR 02

Build Trust in

Quality

Freshness Indicator

PILLAR 03

Drive

Engagement

Digest + Rewards

PILLAR 04

Minimize Restaurant

Effort

Simplified Listing

SOLUTIONS

What I designed, and why?

Five features that survived prioritization. Each traces directly to a research signal.

A one-tap reservation system with a 15-minute pickup window and QR verification.

Quick Claim

01 . CORE

→ Speed theme + User need for instant action

Every listing shows preparation time, category, dietary info, and freshness countdown. Just enough to decide, not enough to hesitate.

Freshness Indicator

02 . TRUST

→ Trust theme + User #1 quote on quality priority

A social feed showing food saved, community stories, and restaurant contributions. Makes the mission visible and shareable.

Community Digest

03 . DIFFERENTIATOR

→ Engagement theme + Retention gap in research

Gamified challenges ("Rescue food 5 times this month"), redeemable points, visual streaks, and an invite-a-friend bonus. Every action earns something tangible.

Missions & Rewards

04 . RETENTION ENGINE

→  Incentives theme + Repeat user need from research

A streamlined listing wizard: name, photo, quantity, freshness, and pickup time, all done in seconds. Full donation history with export for tax records.

Donation Listing

05 . RESTAURANT SIDE

→  Logistics theme + Owner #1: "the last thing you want to do"

DESIGNING UNDER CONSTRAINTS

Real-world tradeoffs I navigated.

This wasn't just about usability, it required balancing speed, trust, and operational realities.

Instant claiming risks hoarding

I introduced time-bound reservations and QR verification. Users must pick up within 15 minutes, preventing abuse while preserving speed.

SPEED VS. MISUSE

More info builds trust but slows decisions

I prioritized only high-signal data — freshness and prep time, over exhaustive detail. Just enough to decide, not enough to hesitate.

TRUST VS. FRICTION

If listing takes too long, restaurants won't do it

I reduced the donation flow to seconds — name, photo, quantity, pickup time. No unnecessary fields. The fastest path to participation.

EFFORT VS. ADOPTION

Unclaimed food still leads to waste

Time windows and accountability mechanisms (QR codes, claim history) reduce drop-offs and keep the system honest.

NO-SHOWS VS. WASTE

WHAT DIDN'T WORK

The pivot that redefined the product.

INITIAL APPROACH

We prioritized browsing, assuming users wanted to explore before acting.

PIVOT

WHAT WORKED

Users didn't want to browse. They wanted to act. We shifted to action-first. This became the product's foundation.

I led the decision to deprioritize exploration and optimize the entire experience for speed.This reduced time-to-claim, improved completion rates, and aligned the product with real user behavior, not our initial assumptions.

VALIDATION

From usability to behavior change

We tested two iterations with the same group of users to understand not just usability, but how behavior changed when friction was removed and trust was introduced.

Browse-first → Action-first (Quick Claim)

Added freshness indicators to reduce uncertainty

Added freshness indicators to reduce uncertainty

WHAT WE OBSERVED

Users no longer hesitated before claiming food.

Faster decision-making

Validated the decision to prioritize speed over exploration

01

VERSION 1 BEHAVIOR

Users spent time evaluating listings before deciding to claim

VERSION 2 BEHAVIOR

Users claimed first and

reviewed details after,

aligning with real-world urgency

Users reported significantly higher confidence in food quality.

Increased trust → higher

willingness to claim

Trust became a conversion driver, not just a UX improvement

02

VERSION 1 BEHAVIOR

Users hesitated, asked questions, or abandoned listings lacking detail

VERSION 2 BEHAVIOR

Freshness indicators eliminated guesswork, users committed faster

Users completed tasks with less effort and confusion.

Reduced cognitive load

The system moved from "figuring out" → "acting instinctively"

03

VERSION 1 BEHAVIOR

Users got lost navigating, needed multiple attempts to find features

VERSION 2 BEHAVIOR

Navigation became predictable, actions became obvious, fewer steps needed

Users naturally explored beyond core tasks.

Strong engagement signals

The product evolved from a utility → habit-forming system

04

VERSION 1 BEHAVIOR

Users completed assigned tasks but didn't explore further

VERSION 2 BEHAVIOR

Users interacted with missions, rewards, and community digest unprompted

METRICS

0
0

SUS Score Improvement

"GOOD" → "EXCELLENT"

0

.

0

/7

Average SEQ Score

ALL USERS, ALL TASKS

0

%

Task Completion

HIGHER ACROSS ALL TASKS

The product crossed a critical threshold: from "usable interface" → "behaviorally aligned system"

Users didn't just complete tasks — they adopted the intended behavior:

Acting Quickly

Trusting the system

Engaging repeatedly

WHAT THIS MEANS

WHAT I WOULD VALIDATE NEXT (IF SHIPPED)

Claim conversion rate

Views → claims — are users acting on what they see?

Time-to-claim for high-demand items

Speed metric that directly measures Quick Claim's effectiveness

Repeat usage (weekly active users)

Are digest and missions creating real retention loops?

Restaurant retention rate

Are simplified flows keeping owners donating consistently?

Because success isn't usability — it's sustained behavior change at scale.

PRODUCT IMPACT

If this ships, here's how the business wins

Quick Claim and real-time alerts reduce the window where food goes unclaimed — directly increasing recovery volume.

Increase surplus food recovery

rate

Reduce restaurant disposal

costs

Every item claimed through BiteBack is one fewer item in the waste stream — saving disposal fees and creating tax-deductible donations.

Drive repeat engagement

through habit loops

Missions, streaks, and community digest create behavioral loops that bring users back weekly — the foundation of marketplace liquidity.

The success of BiteBack depends on marketplace liquidity — balancing supply (restaurants listing food) and demand (users claiming it). Every design decision was made to lower friction on both sides of this equation simultaneously.

WHAT I WOULD NEXT

If this shipped tomorrow

Scaling the system beyond prototype

AI demand prediction

Predict which food will go fast based on time, location, and behavior — enabling preemptive notifications.

Behavioral Notifications

Alert users based on claiming patterns, not just proximity.

Pickup route optimization

Route batching for users claiming from multiple locations.

University & food bank partnerships

Time windows and accountability mechanisms (QR codes, claim history) reduce drop-offs and keep the system honest.

MY REFLECTION

"This project shifted my thinking from

designing screens to designing systems."

BiteBack isn't just a mobile app, it's a coordination system between supply, demand, and time. The biggest lesson: the best features aren't the ones you add

— they're the friction you remove.

SHOE CARNIVAL

Not a Prototype.

A Real Mixed Realty Store.

Coming Soon

WHITE ELEPHANT

Wear It Before

You Buy It

Coming Soon

© 2026 Designed by Ranga with ❤️

United States →

07:30:06

Let's Connect

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LET'S WORK TOGETHER

If you've made it

this far, let's talk.

If you're building something that matters and

need someone who asks why before how
I'd love to hear about it.

CONNECT WITH ME

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rangasaikumarb@gmail.com

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